This is a great point about aligning with the FHS standard! It definitely makes sense to use GNUInstallDirs.cmake for a more predictable and understandable install structure. When users know where to expect files, it simplifies everything from configuration to troubleshooting. Reminds me of trying to navigate a complicated level in a game without a clear path - you just want a standard, right? Speaking of games, sometimes I feel like I'm trying to traverse a steep learning curve when dealing with non-standard install locations, but at least it's not as challenging as navigating some levels in Slope Game! Adopting GNUInstallDirs.cmake seems like a smart move toward a more user-friendly experience.
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